EDTC5315 - Advanced Educational Technology

 Professor: David Caverly

  E-mail: DCaverly@TxState.edu

 Office: ED 3022

Phone 245-3100

Required Text

Williams, R., & Tollett, J. (2005). The non-designer's web book, 3rd Ed. Berkeley, CA: Peachpit Press. ISBN 0-321-30337-7 This text is available from Textbooks.

Required Software
Course Description
This course is designed to introduce college educators to the uses and effectiveness of hypermedia instructional materials. Students will develop materials for teaching as well as for guiding student productions.
Course Rationale
Hypermedia connects students both locally (within the classroom) and globally, (beyond the classroom). To integrate hypermedia into instruction, teachers must be able to design, develop and deliver hypermedia. Additionally, students should demonstrate their learning by designing, developing, and delivering hypermedia. A way to examine this process of integration is "G.A.P." (Caverly, 2000 (Write your professor for a copy of the article!) ) a heuristic by which learners Gather data and information from a variety of sources, Arrange that information by organizing it into hypermedia (thus creating understanding), and Present new knowledge to others, (thus confirming understanding).
Instructional Goals
Upon completion of this course, you and your students will be able to:
  1. understand the difference between media, multimedia, and hypermedia;
  2. understand the difference between local and global hypermedia;
  3. search print, audio, video, Internet, CD-ROMs, and human resources to gather information;
  4. evaluate the quality of these sources to match instructional goals;
  5. use tool software to arrange that information into hypermedia materials;
  6. present hypermedia to others to evaluate its effectiveness;
  7. develop lessons where hypermedia would be integrated into the curriculum;
  8. present these lessons to a class to evaluate their effectiveness;
  9. present hypermedia and lessons to a webpage for others to access

EDTC 5315 Assignments

(additional guidelines will be provided for each assignment)

1. Review literature on hypermedia (10%)

Create an abstract (no more than 1 page) of the theory, research, and implementation of hypermedia based on three of the following articles. Email me this abstract as a word processed document savd as LastnameAbs.doc.

and two of the following:

or others found on your own from:

  • Hypertext - Martin Ryder
  • or a search on Google or at your own library

2. Demonstrate your understanding of hypermedia design elements. (15 %)

Read the Williams and Tollet text. Each of the 16 chapters ends with a Self-Guided Tour and a Quiz. Read each chapter, complete the Tour and the Quiz (check your answers at the end of the book). For each chapter, send me a an e-mail message (no more than 1 screen in length) about the chapter. You may summarize the most important points you learned, note implications for instruction, or complain about the Quiz! You may skip a chapter if you already know its contents, but please send an e-mail message to notify me.

3. Produce a local hypermedia project. (25%)

Using a web page construction program, PowerPoint, or Inspiration, create a resource that will be used locally by students in your classroom, lab, or building. For example, you might put your course materials online for use by your students, or prepare a slide show or map that you would use instructionally. Your resource should be a coherent piece of work that takes advantage of the medium. It must include hyperlinks with and without buttons, text, color, graphics (still and video), animation, and audio.

4. Produce a global hypermedia project. (35%)

Using a web construction program, create a WebQuest inquiry project that will be available through a server to students beyond your classroom or lab. Utilize text, color, buttons, graphics (still and video), sound, and interactivity. Publish this on your space using FTP (or on my space if you have none; write me about it). When it is published, send me the URL.

Use these resources:

Duffy Resource Centre (2005). WebQuests and on-line research: Philosophy and method. Retrieved September 9, 2005, from http://www.trinity.wa.edu.au/plduffyrc/teaching/webquests.htm

Lattimore, D. (n.d.). The webquest goes to college. Retrieved September 9, 2005, from http://web.syr.edu/~mdlattim/essays/webquest_goes2college.html

Peterson, C. L., Caverly, D. C., & MacDonald, L. (2003). TechTalk: Developing academic literacy through WebQuests. Journal of Developmental Education, 26(3), 38-39. (Write your professor for a copy of the article!)

5. Prepare a lesson plan for teaching students to create a hypermedia project. (15%)

Write a lesson plan that will guide students in creating their own web site to demonstrate concepts they have learned or to create their own webquest. Organize the lesson plan to include:

  • Rationale ( a paragraph that describes why this project is important and interesting for students)
  • Instructional objectives
  • Instructional procedures (specify how students will follow the G.A.P. process. Include how students will be organized to complete the project ).
  • Timeline and materials
  • Evaluation rubric for the project

Include with your lesson plan a 1 page reflection that addresses the following questions: What is the value of having students create their own hypermedia projects? What procedural issues must be solved by the classroom teacher in organizing such a project?


For each Hypermedia Project, follow the G.A.P. process:

Gathering information
Create a brainstorming map for the project using Inspiration. Using the NOTE functions, add additional information that you have gathered. Submit the map via email attachment.
Arranging
Revise your map to create a storyboard that shows how the project will be organized. Submit the storyboard via email attachment. Include a 1/2 page reflection on the questions: What is the value of creating a storyboard?
Presenting
Each project will be designed for an audience. Write an essay of 2-4 paragraphs in which you describe the audience and how they will access your work.